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USMC Rules for Gunfighting

Shadow

That's DON Shadow to you!
Joined
Jan 5, 2001
Messages
4,044
1. Bring a gun. Preferably, bring at least two guns.
Bring all of your friends who have guns.

2. Anything worth shooting is worth shooting twice.
Ammo is cheap. Life is expensive.

3. Only hits count. The only thing worse than a miss is a slow miss.

4. If your shooting stance is good, you're probably not moving
fast enough nor using cover correctly.

5. Move away from your attacker. Distance is your friend.
(Lateral and diagonal movement are preferred.)

6. If you can choose what to bring to a gunfight, bring a long gun
and a friend with a long gun.

7. In ten years nobody will remember the details of caliber,
stance, or tactics. They will only remember who lived.

8. If you are not shooting, you should be communicating, reloading,
and running.

9. Accuracy is relative: most combat shooting standards will be more
dependent on "pucker factor" than the inherent accuracy of the gun.

10. Use a gun that works EVERY TIME. "All skill is in vain
when an Angel pisses in the flintlock of your musket."

11. Someday someone may kill you with your own gun, but they
should have to beat you to death with it because it is empty.

12. Always cheat; always win. The only unfair fight is the one
you lose.

13. Have a plan.

14. Have a back-up plan, because the first one won't work.

15. Use cover or concealment as much as possible.

16. Flank your adversary when possible. Protect yours.

17. Don't drop your guard.

18. Always tactical load and threat scan 360 degrees.

19. Watch their hands. Hands kill. (In God we trust. Everyone
else, keep your hands where I can see them).

20. Decide to be aggressive ENOUGH, quickly ENOUGH.

21. The faster you finish the fight, the less shot you will get.

22. Be polite. Be professional. But, have a plan to kill everyone
you meet.

23. Be courteous to everyone, friendly to no one.

24. Your number one Option for Personal Security is a lifelong
commitment to avoidance, deterrence, and de-escalation.

25. Do not attend a gunfight with a handgun, the caliber of
which does not start with a "40."



Navy Rules for Gunfighting
1. Go to Sea
2. Send the Marines
3. Drink Coffee
 
Navy: We're going to shell the target for 2 hours with the 16" guns, when we are done send in those marines we brought along to clean up whats left. ;)



Wascal
 
Hey, I was in the Navy. Is there anything wrong with drinking coffee?

LMAO
Dave :D
 
Shadow said:
Navy Rules for Gunfighting
1. Go to Sea
2. Send the Marines
3. Drink Coffee
Alternate version:
1. Go to Sea
2. Bring a 16" diameter gun, or a set of 9 of them. Or 100 aircraft -- that works, too
3. Tell the Marines to relax, everything's under control
4. Drink coffee
 
HHHMMM I can't pick a side, I was in the Air Force..And , well, we were just to high to see. ;)
 
Well, I was in the Navy for 4 years and then I learned my lesson. I did 16 more in the Army.....
 
Hmm.

The way I heard it was that the only reason the Navy took Marines along in the first place was so that the Navy guys'd have somebody to dance with.
 
Me thinks... :lookup: ...somebody is lookin for a good ol' fashioned Butt Kickin', Hmmmm :0
 
Well the Coast Guard guys are no dummies. Actually, we are lovers, not fighters. We wait until the Marines deploy with the Navy, and then we take care of their wives and girlfriends....FORE!

Emo
 
LOL @ Shadow.

10 Nov. 1775 My Marine Corps came alive. Happy belated Birthday.

Semper Fi
 
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